
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Edith station has been abandoned for a year - an unusually long time to sit derelict. You are a space station engineer sent up to decommission the station in a manual service elevator with the ability to stop between floors. Will you discover the truth or simply follow protocol?
The press kit for Decommission Protocol is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.