
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Craft a deck of wild creatures and powerful spells, fight in tactical battles, and slay a God that refused death. Carnholt is a deckbuilding roguelike where you must bind your soul to an ancient beast and harness the corpses of the dead to achieve victory.
The press kit for Carnholt is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.