
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A classical guitarist slowly losing his senses. Drifting between dream and reality, he meets three people — each carrying their own silence. A 2D visual novel about what remains when everything fades away.
The press kit for Was Silence is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.