
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A cozy-absurd workshop sim set in Tatar birchpunk. Restore traditional wooden window trims, sort things out with the neighborhood gopniks, and regularly buy indulgences at the crypto-church to save your business from extortionate taxes.
The press kit for The Last Carpenter is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.