
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An Idler Desktop Companion game set in a 3D space. Where you hire "Fren"s to work alongside you on your screen. Watch as you and your Frens types, clicks, or procrastinate or have a conversation all while earning coins. Buy goofy items, upgrades, and even throw a party!! its Time to Work!
The press kit for Time to Work! is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.