
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A game that combines elements of strategy, colony simulation, base defense, exploration, and hidden object exploration. All in a roguelike style with meta-progression. Procedurally generated maps and endless replayability.
The press kit for Those UnderHex is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.