
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
GUNDIG is a roguelike twin-stick shooter where your gun is also a pickaxe. Mine your way through massive fully destructible planets, fight off hordes of aliens, and stack increasingly ridiculous upgrades.
The press kit for GUNDIG is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.