
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Retro back to the year 1977! With the release of the Commodore PET, personal computers became accessible to masses for the first time. It only had 8K. Tower And Dragon's goal is to create a fully immersive RPG 2D gaming experience on that computer (or emulator) for the very first time.
The press kit for Tower And Dragon is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.