
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A cannabis farmer. A corrupted harvest. Ten minutes to survive everything his farm has become. A bullet-heaven survivors roguelite with dark humor on the surface and something heavier underneath.
The press kit for Totally Hellish Chaos is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.