
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
First-person psychological horror set in an abandoned school. Explore eerie environments, collect keys and hidden clues to piece together your past and uncover the truth behind the ghost that haunts you.
The press kit for 1116 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.