
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Sell drugs to real strangers. Every inmate is a real player. But you have to convince them to buy. And they can snitch. And start cafeteria fist fights. Play alone or with friends and sell to strangers. Proximity voice chat. And yes, the cops are real players too.
The press kit for SNITCHED is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.