
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Forge new friendships, banish the darkness, and illuminate your surroundings as you unravel the truth behind a town stuck in Limbo during Hallows Eve.
The press kit for Deathly Delights is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.