
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Retro roguelike deckbuilder meets corporate dystopia. In 1982, AGI runs the world, you're just a cog. Log into your K.H.L.E.E. terminal, arrange tiles to meet shifting quotas, and survive the week. Fail once - your profile is wiped. Endless candidates are waiting.
The press kit for K.H.L.E.E is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.