
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A brutal tactical co-op horror shooter. Shoot monsters, blast off limbs, spill blood, and survive relentless waves of horrors. Team up with friends. Check out alive — if you can.
The press kit for Checked In is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.