
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You check into a decaying Spanish hotel where perception can’t be trusted. By interacting with the environment you uncover the horrors of what really happened to the tourists who vanished after checking in. Can you checkout from this hotel?
The press kit for Checked In is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.