
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A one-month summer romantic life simulation with two witches. Set in a seaside countryside town, spend your days training, battling, fishing, and resonating magic. A sweet pixel-art tale of a single summer.
The press kit for Summer Witch is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.