
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
DROWSE is a first-person psychological horror game set in the 1990s. A late-night favor brings you back to the office for a few photocopies. Explore, examine objects and solve puzzles as familiar places give way to memories you would rather leave behind.
The press kit for DROWSE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.