
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
First-person bullet heaven where your gun is the build. Loot items, slap on modules, snowball in Hell. At some point you stop aiming like it's a shooter. Hordes die faster than they spawn anyway.
The press kit for Soulspree is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.