
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
DO NOT FILE is a single-player psychological horror game set in an abandoned police station. You are a reporter investigating a cold case, searching for a missing file. As you go deeper inside, the case becomes uncertain and the truth harder to find.
The press kit for DO NOT FILE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.