
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
No swords. No dragons. No heroic destiny. Just you, a scarecrow, standing proudly in a medieval field while the world grows around you. Surprisingly relaxing. Surprisingly addictive.
The press kit for Scarecrow Simulator is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.