
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A noir metroidvania adventure in a mysterious Lost City spiced with souls-like gameplay systems. Multilayered 2D world design with intricate spatial depth. Equipable trumpets, guitar and guitar pedals.
The press kit for Lost City is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.