
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Experience the frightening abandoned mansion which is located in an area covered with ice and nothing much around it. Find yourself locked up in it, and the only way for you to navigate through the environment is by moving in a fluid manner with some climbing and jumping involved.
The press kit for PROJECT G.A.R.R.Y is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.