
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A post-apocalyptic roguelike deckbuilder where your cards are both your actions and your resources. Play them to act now, keep them to last longer. There is never enough for both.
The press kit for Dead Hand is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.