
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An incremental game where a simple harvest grows into something far stranger. Expand your fields, hire workers, and survive pests, storms, and bizarre events as your peaceful routine slowly turns into chaos.
The press kit for The Day I Started Harvesting is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.