
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
From a community court to a championship organisation. Become the GM/coach, even player. Scout and build your roster, staff, facilities and tactics. Every possession resolves through a detailed basketball simulation engine. Story arc or pure sandbox.
The press kit for Perimeter, Paint & Process is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.