
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Uncover the source. Exorcise it—with friends.A 4-player co-op horror game set in a village overrun by demons disguised as humans. Collect traces, watch the villagers closely, and make use of every item at your disposal. Work together, find the source, and survive the night.
The press kit for In Us is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.