
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Explore cursed locations, locate cursed objects, and purify them. Alongside the guardian Saku Tsukino, confront the curse within an anomalous space, purify the cursed objects, and survive. A first-person horror Roguelite set in abandoned Japanese locations.
The press kit for SAKIMORI is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.