
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An adventure game about exploring dreams purchased by an office worker who can no longer dream. Using the “Somnialys” dream console, explore surreal/weirdcore worlds that loop endlessly and solve the puzzles to wake up.
The press kit for $$$://somnialys i am tired, so i bought a couple of dreams is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.