
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person dreamcore exploration game. Wander tiled pools, empty towns and stations above the clouds. Take photos, ride the trams, play the guitar and the arcade cabinets, or just sit and listen. No enemies, no chases, no jump scares. Only you, lost in your own dream.
The press kit for Drowning Dream is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.