
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A chain-reaction roguelike set in a corporate fever dream. Smash a keycap, watch the combo cascade across the hex grid, and build a broken enough loadout to dismantle the org chart, before the company terminates you.
The press kit for Burnt Out is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.