
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You are a mob cleaner drowning in $1,000,000 of underworld debt. Scrub procedural blood, dispose of bodies, manage your sanity, and exploit roguelite upgrades to survive this top-down 2D cleaning simulation.
The press kit for The Cleaner's Contract is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.