
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
When you die, you don't leave the game. You become one of the deadliest things in it. A co-op horror for 4 players — return as a spirit, help your friends, or haunt them until they break.
The press kit for BRO GHOST is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.