
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Survive life in recession-era 1990s Finland in this first-person life simulation. Manage hunger, health, and money, complete tasks, face harsh weather, and uncover the truth behind the "happiest country in the world." Your choices shape your survival story.
The press kit for Happy Country is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.