
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
HobGob is a dungeon crawler roguelike, where you have to clear dungeons, clear the dungeon bosses and get to the stage's megaboss in order to clear it and move to the next one.
The press kit for HobGob is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.