
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Conquer the world in an evening. 4X distilled. Eight civilisations, three victory paths, complete games in 3-4 hours. No twelve-hour death marches. No spreadsheets. Just maps, decisions, and the next turn.
The press kit for Annhexation is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.