
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
CHANCESS is a turn-based strategy roguelike where you control a Prince on an 8x8 chessboard using random movement cards to outsmart enemy pieces, survive tactical encounters, and adapt to unpredictable challenges.
The press kit for Chancess is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.