
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
First-person psychological horror based on a true case. You are alone, it is night, and strangers are trying to break into your home. Learn their patterns, desperately find a way to barricade yourself, and survive long enough for help to arrive.
The press kit for Case: Nightraid is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.