
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Something is copying the crew. Investigate a failing Antarctic station, challenge conflicting accounts and decide who to defend before the vote. A single-player social-deduction horror game where the person you defend may be the one deceiving you.
The press kit for Deep Frost is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.