
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Scape is a growing platform of multiplayer games. It begins with Gravity: a vertical platformer where you climb alongside up to 100 players in the same broken world at once, with no checkpoints or health bars, just physics and consequence. Reaching the top is not the end.
The press kit for Scape is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.