
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person survival horror set in Neuquén, Argentine Patagonia. Venture into a remote estate in Cerro Ocaso to search for your missing partner. Face hordes of the undead, manage your resources, and solve classic puzzles to survive the nightmare.
The press kit for Estancia Protocol Zero is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.