
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
JERONIMO is a roguelite shooter where you play as the Eraser against your eternal enemy: the Drawer, a frantic pencil who summons waves from his rolling lab. Wield up to 6 unique weapons, stack broken builds, and crush the hordes. Every enemy is a drawing from my 6-year-old nephew's notebook.
The press kit for JERONIMO is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.