
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A 2000s psychological horror game about a young girl who uncovers a box of cursed 90s VHS cartridges in her new home. Play eerie PSX-style retro games on a CRT monitor while simultaneously managing threats in your dark bedroom. Balance nostalgic retro gameplay with real-time survival.
The press kit for Somnesis: The PSX Tapes is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.