
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Red Wire is a cooperative game for 2–4 players in which a team tries to defuse bombs. Players must race through levels, find electrical panels, and cut wires—but only if you coordinate with your partner on which one to cut. It’s fun chaos, voice chat, and one rule: just don’t cut the red wire!
The press kit for Red Wire is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.