
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Ready to summon a demon this Halloween? Three answers decide which of 20 demons answers your call. A short, fully voiced summoning ritual with a collection book for everyone who wants to summon them all!
The press kit for How to Summon a Demon is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.