
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The developer of this game disappeared before finishing it. Explore the reconstruction of his final project: a first-person psychological horror experience where each chapter hides new rules and the house seems to remember those who passed through it.
The press kit for Project Spooky is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.