
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
"PATRICIDE" is an adventure RPG about girls who killed their father. It features a story of love and hate, hybrid action and turn-based combat, and cute anime-style heroines. Master the "Emotion System" to weaken enemies through empathy, and survive a ruthless, suffocating modern society.
The press kit for PATRICIDE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.