
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Explore surreal, fractured spaces, recover traces of someone who disappeared, and piece together a story of disappearance in a first-person psychological horror game. Episode 1 of a planned trilogy, solo-developed in Unreal Engine 5.
The press kit for After All Is Abraded: A Study on Disappearing Completely is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.