
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A top-down action game about a crusader spending his final hours paying for the sins that ravaged everything he cherished. Fight through waves of powerful, high ranking imperial soldiers, with a Flame Meter that drains constantly and never refills.
The press kit for Penance is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.