
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Munchy Lair is a 2D strategy game fusing turn-based snake combat with roguelite tower climbing. Plan WASD paths, preview enemy moves, then resolve. Kill snakes by collision, grab items, buy buffs, advance floor by floor within a turn limit. Endless mode unlocks after three boss layers.
The press kit for Munchy Lair is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.