
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Leave on Time is a co-op roguelite dungeon crawler about overtime, office absurdity, and fighting for your right to clock out. Technically up to 32 players depend on network.
The press kit for Leave on Time is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.