
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Submechanic is a short horror game where you take an after-hours maintenance job at Captain Frill's Bar and Grill. You're required to climb down into the tanks in order to perform various repairs.
The press kit for Submechanic is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.